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hellkeep.txt
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1997-02-20
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2KB
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55 lines
================================================================
Title : Hell's Keep
Filename : HELLKEEP.BSP
Author : Justin Milligan and Mike Fertig
Email Address : Justin - n/a
Mike - orion@ais.net
Description : Take map7 from doom2, size it done, and
make it more Quake-like and there ya go.
Additional Credits to : id Software, for an awesome game!
Stephen Crowley, for the cool Texture WADs
People who made these awesome utils:
-Wad2tools
-Mkwad2
================================================================
* Play Information *
Level Name : Hell's Keep
Single Player : You'd have to be PRETTY lonely...
Cooperative 2-16 Player : Looser, just for that we are gonna toss about 200
fish into the water and put co-op start points
in the lava.
Deathmatch 1-16 Player : Frag Fest..woooo!!
Difficulty Settings : None
* Construction *
Base : New level from scratch.
Build Time : 2 and 1/2 weeks of design and construction
Editor(s) used : id Software's QuakeEd
Texture WAD used: Hellkeep.wad (Brewed up specially for this level)
Known Bugs : many 'light is a field' messages on startup,
-None that we know of, but if you wanna model up some
grasshoppers, we would be more then happy to add them :P
Note: Justin takes no responsibility for that last
statement.
* Legal Stuff *
You may not use this BSP as a base without prior permission from the
authors.
You MAY distribute this BSP in any electronic format (BBS, Diskette,
CD, etc) with NO modifications AND you include this TXT file with it.
* Where to get this WAD *
WEB: www.canvasnet.com/quake
FTP: ftp.cdrom.com
As well as pretty much any place that carries BSP's